Champion: The DC Smackdown
2nd Place: Orange eSports
Download Demos here
*Demos were recorded with CS:GO version 1.21.51*
Date: 22 & 23 December 2012, Kuala Lumpur | In conjunction with Comic Fiesta, E-Club is organizing an Invitational Tournament. AsianCyberGames Counter-Strike: Global Offensive Invitational will be a tournament that will see teams from e-Club’s participating territories, which are Brunei, Indonesia, Malaysia, Philippines, Singapore and Thailand.
Comic Fiesta is without a doubt Malaysia’s longest-running and most epic convention that focuses on animation, comics and games. It take pride in celebrating all aspects of art and creativity.
22nd & 23rd December 2012
Kuala Lumpur Convention Centre Jalan Ampang 50088 Kuala Lumpur, Federal Territory of Kuala Lumpur, Hall 3,4,5 (In Conjunction with Comic Fiesta)
Respective ACG National Finals Champion will represent respective country in the grand final.
Date: Nov – Dec 2012
Venue: To Be Announced
Date: 7th September 2012
Venue: Kuala Lumpur Convention Center (WCG Malaysia)
Date: 7th – 9th September 2012
Venue: Singapore Expo Hall 5 (TGX Singapore)
Date: 12th – 14th October 2012
Venue: Jakarta Convention Center (Indonesia Game Show)
Date: 27th – 28th October 2012
Venue: Manila (Pinoy Gaming Festival)
Date: 1st November 2012
Venue: IPRO Cyber Cafe
The DC Smackdown
Rules & Regulations
Tournament officials, be it referees or tournament organizers has the final say on all and any disputes.
Decisions made by the Referees are final and not disputable.
2. Event Specific Rules
2.1 Competitors must wear any marketing material (ie t-shirt, tags, etc) provided by the tournament/ event organizer before entering the tournament area.
2.2 Attire: Competitors must be clothed politely and appropriately. Slippers, singlets and shorts are not allowed.
2.3 Competitors must be available for post-tournament awards ceremonies, photographs, interviews, or other tournament events.
2.4 All competitors must be present at the tournament area 15 minutes prior to their scheduled match.
2.5 Tournament PCs are only to be used for match play only. Any other activities on the PCs are not allowed (ie checking emails, surfing the net, etc). Internet will not be available.
2.6 Each team will be given around 10 to 15 minutes to set up their equipment after which, the match will immediately start.
2.7 If a competitor has to leave the tournament area during their scheduled match, a referee/ official must be informed.
2.8 The tournament area is restricted only to tournament competitors. Competitors are not allowed to enter the tournament area with companions that are not participating in the tournament. In addition, tournament officials reserve the right to deny anyone, even a competitor from entering the tournament area within reason.
2.9 At the conclusion of match play, teams are expected to break down their equipment in an orderly manner. Teams need to straighten their tournament area up once they break down. Please take into consideration that other matches may be taking place and it would be unsportsmanlike to disturb other competitors while competing.
3. General Rules & Regulations
3.1 The software used is Counter-Strike: Global Offensive Beta (Steam Version)
3.2 It is a 5 (Five) Player team tournament.
3.3 Each team must present 1 (One) representative. He/she is responsible for his/her team and will be responsible of all communication with the Referees.
3.4 Each team member must use the exact same team abbreviation (Clan Tag).
3.5 Each person attending the tournament must have read and accepted the rules and regulations. Ignoring it cannot be a reason put forward in case of an issue or dispute.
3.6 These rules are subject to modification in the following aspects:
- Use of most recent patch/version release of the game.
- In-game settings and required factors necessitated by use of most recent patch/version release.
- Cheat Protection Program release and/or Cheat Protection Functions
- Game settings and/or operations guidelines dictated by differences between Online and LAN tournaments.
3.7 The Tournament Committee reserves the right to modify the rules and regulations from time to time and without notice, to protect the integrity and smooth flow of the tournament.
The tournament will be played with the following rule set:
- Rounds: 30 (Thirty) Rounds (Max Rounds 15 (Fifteen) Format) – 15 (Fifteen) Rounds as Terrorists and 15 (Fifteen) Rounds as Counter-Terrorists per team
- Victory Condition: The first team to win 16 (Sixteen) rounds. (If a team scores 16 (Sixteen) Rounds first, the match is ended immediately.)
- Round Time: 1:45 Minutes
- The team playing as the Terrorist side first will be announced before the match or decided by coin toss.
- In the case of a tie after the regulation rounds end, 6 (six) extra rounds will be played. (3 (Three) Rounds as Terrorists / 3 (Three) Rounds as Counter-Terrorists per team). Victory condition is the first team to win 4 (four) rounds. (If a team scores 4 (four) rounds first, the match is ended immediately).
- Extra Round restart money: $10,000
- In the case of yet another tie after the 6 (Six) extra Rounds, as stated above, 6 (Six) additional extra Rounds will be played until the tie is broken
- 4 grenades in total, 2 flashes possible.
- Games will be played in offline mode. Internet will not be available. Competitors will be using the tournament accounts provided.
- Tournament format will be eight (8) teams double elimination. Brackets will be done via random pull either before the event or during the team check-in phase.
- The software (CS:GO) must be played in full screen mode only.
5. Map Selection
5.1 Prior to each match the Team Captains of the facing teams meets up with their Referee. Map will be eliminated in turns by coin toss. The remaining map is the one that will be played.
5.2 Maps may also be randomly set for each match, during the double elimination phase.
6. Map Pool
7. Fair Play
7.1 It is forbidden to insult, abuse or manhandle a Player or a Referee, or do damage to property that belong to others.
7.2 It is forbidden to do damage the property of the sponsors and partners of the tournament/ event.
7.3 The notion of fair play is up to the Referee’s assessment.
7.4 Lack of fair play can lead to penalties.
7.5 In order to secure a pleasant course of game, we encourage all players to show a sportsmanlike and fair conduct.
8. Penalties & Disqualification
8.1 If rules are broken, Tournament Referees may apply penalties according to their judgment and discretion.
8.2 Penalties that can be applied are the following:
- 3 (Three) Round loss or more.
- Default loss.
- Banning a player/team from the venue.
- Disqualification of a player/team from the entire tournament.
8.3 Disqualifications are applied by the tournament officials, be it the referees or tournament organizers. And will void all rights for the entire team to participate further in the tournament, and also to use the facilities provided by the tournament/ event.
9. Reporting of Results
All results must be reported to the respective Referee right after the match.
10. Gear, Drivers & Configs
Players are allowed to bring their own mouse, headset and keyboard, as well as drivers and config files etc, unless specified otherwise.
11.1 No 3rd party program or any trace of scripts will be allowed. This includes personal map textures and player exploits. It will be considered a violation of the rules and will be sanctioned according to 8.2.
11.2 Players are responsible for their actions in regards to known map or game bugs/exploits. Any Player or Team utilizing ANY exploit or bug in a map or game, unintentional or otherwise, will be sanctioned according to 8.2.
11.3 Any tampering with computer hardware or software, including but not limited to intentional crashing of software and illegal modification of hardware or software configurations will be sanctioned according to 8.2.
12. In-Game Communication
12.1 No 3rd Party communication software will be allowed as per according to 11.1 unless specified otherwise.
12.2 Team members are fully allowed to communicate verbally, even when ‘dead’ (Ghost Talking).
13.1 A team is allowed to have substitutes on their roster. The roster is locked during the entire tournament.
13.2 Teams are allowed substitutions, provided if they are registered on the roster. No substitutions will be allowed after the start of a match. If any team needs to make more than 2 (Two) substitutions for any reason whatsoever, the team must forfeit their match. A Referee has to be notified prior to the substitution.
13.3 Tournament Referees can decide to make exceptions on roster changes depending on the basis of the request (e.g. a player is injured, sick etc.).
13.4 Teams are not allowed to rotate their players in between matches.
13.5 A player cannot participate in more than 1 (One) team during the tournament.
|DAY ONE (Saturday 22/12/2012)|
|10:30am – 11:30am||Team check in|
|11:30am – 12pm||Briefing and bracket pull|
|12pm – 1:15pm||Match 1, 2|
|1:15pm – 2:30pm||Match 3, 4|
|2:30pm – 3:30pm||Break|
|3:30pm – 4:45pm||Match 5, 6|
|4:45pm – 6:00pm||Match 7, 8|
|DAY TWO (Sunday 23/12/2012)|
|11am – 12:15pm||Match 9,10|
|12:15pm – 1:30pm||Match 11|
|1:30pm – 2:30pm||Break|
|2:30pm – 5pm||Match 12 & 13 (if needed)|
|Conducted By:||Sponsored By:|
The organiser reserve the rights to modify or change the content of this event without any prior notice